ARSARKIJ, J. Enhancing Self-Regulated Learning through Flipped Classroom and Gamification in Applied Computer for Business Courses. European Journal of Teaching and Education, [S. l.], v. 6, n. 3, p. 69–81, 2024. DOI: 10.33422/ejte.v6i3.1295. Disponível em: https://dpublication.com/journal/EJTE/article/view/1295. Acesso em: 9 oct. 2025.